Steve Parks

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In computer terms, objects are abstracts of real-world entities that are all around us in everyday life. Examples of such objects could be people, organizations, cars, animals, or even less tangible entities such as math or time. Of these examples, only the first four can be considered collections. One or more persons is a collection of people; one or more organizations is a collection of organizations, and so on. However, math is not a collection of math and time is not a collection of time. They are just simple objects with methods and properties. Simply defined, a collection is a set of related objects. Several languages already use built-in objects that mimic real-world entities. Many of you may already be familiar with some form of Visual Basic or JavaScript. In Visual Basic, a group of related objects is called a collection. Although the term collection is f... (more)